Seventh - Eigth Grade
Developmental Characteristics
Physical
May appear awkward as result of rapid physical growth
Experiencing the beginning of puberty
Differ greatly in rate of maturation
Need to become familiar with changing body with strong drives
Tend to tire easily
Have a high activity level and appetite
Enjoy cooperative games and competitive sports
Social Emotional
Sensitive to their appearance
Establishing a personal moral code
Unsure of their place in society
Depend on their peer group to develop identity
Critical of their parents and home
May adopt extremes and fads in clothing, speech, handwriting, and mannerisms
Form close one-on-one friendships
Enjoy small, peer-dominated group discussions
Have a strong desire to assert individuality and independence
Cognitive
Capable of high level of abstract thought
Beginning to think about their future life roles
Need time and freedom to engage in self-reflection
Are able to postpone gratification
Can plan ahead and organize tasks with little or no guidance from adults
Beginning to develop views about social issues
Lucky Letters
Teams draw a random letter tile, then race to come up with a positive word starting with that letter to describe every person in the class — sharing their lists aloud and then discussing how it felt to hear the words others chose for them.
Lucky Number
Students will move to one of four numbered corners based on personal preference questions (e.g., "Are you most like summer, winter, spring, or fall?"), discuss their choices with classmates in the same corner, and earn points when the die lands on their number. The game creates a low-pressure way for students to learn about each other and build relationships through conversation.
Meaningful Photos
Students will create a collage using photos they took of meaningful people, places, and objects in their lives, then write a personal reflection explaining the significance of each image.
Measuring Self Esteem
Students privately rate their own self-esteem on a 1–10 scale and reflect on what shapes it, then choose a role model with high self-esteem and create a collage or drawing of that person's qualities — sharing connections between their role model and themselves.
Moment of Memory
The facilitator reads six words from a TABOO card aloud, then signals "Go!" and students race to write down as many words as they can remember — playing multiple rounds with new cards and discussing strategies for improving focus and listening.
Motivational Self Talk Book
Reflect on what types of statements energize and motivate them, create their own motivational self-talk statements and turn them into a book, and share and discuss their statements with classmates.
Motivational Speeches
Students watch a motivational TED Talk or video, discuss what made it effective, then write their own motivational speech or video script to share with the class.
Our Safe Classroom
Students write briefly about places that feel safe and unsafe, then rotate through three posters (physical, emotional, and intellectual safety) in small groups to brainstorm how to increase each type of safety in their classroom — ending with a class consensus on 2–3 concrete actions to implement.
People Bingo
Students mingle around the room with a bingo grid of personal statements, collecting signatures from classmates who truthfully match each box (one signature per person per card) until someone completes their card and calls "BINGO!"
Physical Puzzle
Students will work together as a group to complete a jigsaw puzzle by drawing puzzle pieces one at a time and performing the corresponding exercise to earn each piece. Afterward, they'll reflect on how physical activity affects them emotionally and physically.
Poker Challenge
Teams compete to complete a series of physical and mental challenges (building a pyramid, singing a commercial, doing 100 push-ups, etc.) to earn playing cards, then use their best five cards to compete in a final poker hand showdown.
Positive Word Cloud
Students will write positive words and phrases to describe each of their classmates, then receive and read the words their peers wrote about them and turn those words into a personalized word cloud. They'll then reflect on how it feels to give and receive compliments and what the descriptions reveal about how others see them.
Puzzle Positive
Students draw a numbered puzzle piece, convert the number to a letter, then brainstorm as many descriptive words starting with that letter as possible — circling positives and crossing out negatives — before discussing how the balance of positive vs. negative words in their lives affects them.
Puzzlemania
Students each draw a puzzle piece from a bag, then move around the room to find classmates whose pieces complete the same community agreement poster — then their group creates and performs a cheer or rap (with movement) celebrating that agreement.
Recyclart
In groups of three, students select recycled materials from a shared bag and collaboratively build a piece of art that represents one of their community values, then present their artwork to the class explaining how the materials embody that value before displaying it as a hallway installation.
Roll and Move
Teams take turns rolling dice and completing the corresponding physical exercise (push-ups, jumping jacks, frog hops, etc.), racing to complete the most activities before time runs out, then reflect on how they practiced self-control during the competition.