Fourth - Fifth Grade
Developmental Characteristics
Physical
May be careless about their clothes, room and body cleanliness
Girls may have sudden growth spurt and beginning signs of puberty
Enjoy physical activities that master specific skills
Enjoy competitive games
Possess a high activity level
Enjoy games that allow for comparison of skills
Enjoy games that allow for self-improvement
Social Emotional
Enjoy small, peer-dominated group discussions
Like to join organized groups
Are anxious to grow up
Are intensely loyal to their peer group
Form a close one-on-one friendship
Have a growing desire to assert individuality and independence
Can be daring and competitive
Can be critical of peers and adults
Are self-conscious of their abilities
Cognitive
Ask many questions and what thoughtful answers
Can often understand other points of view
Developing strong interests, hobbies, and collections
Enjoy daydreaming
Enjoy problem solving games and puzzles, etc.
Enjoy rule-based games
Are beginning to develop view about social/global issues
Beginning to enjoy humor by telling jokes and understanding sarcasm
What’s so bad about “That’s so gay”? (Learning For Justice)
Almost every teacher has heard students use the expression, “that’s so gay” as a way of putting down or insulting someone (or to describe something). These lessons will help students examine how inappropriate language can hurt, and will help them think of ways to end this kind of name-calling.
What is Support
Students will write their own definition of support, then collaborate in small groups and a gallery walk to build a shared class vision of what supportive behavior looks like — which gets posted in the room as an ongoing reference.
Unity Day Poster-Making
Unity Day is a national day when students, teachers, and families wear orange to show they support bullying prevention. In this activity, students explore what unity means and collaborate in pairs on posters that show how working together can help stop bullying. Posters are then hung throughout the school.
Understanding Empathy
Students will read short stories about characters who lack empathy, identify how each character could have responded more understandingly, then rewrite one story to show what empathy in action looks like.
Star-Bellied Sneetches
Using Dr. Seuss’s The Sneetches as a starting point, students explore what it feels like to be left out, how groups create “in” and “out” categories, and how to build fairer practices in their own community.
Sleeping Dragons
Students must navigate an obstacle course that represents a cave full of sleeping dragons. One student at a time is blindfolded and given the mission of getting to the treasure at the end of the cave. All the other students become Empathy Magicians who use their powers to stand in the shoes of the blindfolded adventurer who they help to avoid the Sleeping Dragons.
Showing Compassion
Students listen to the story of Ryan White, then work with a partner to complete a Compassion and Dignity word map before writing a first-person story from either the perspective of a student with a serious illness or a compassionate friend.
Shared Identity
Students journal about someone who seems very different from them, then brainstorm a list of things they likely have in common with that person to see them in a new light — followed by a discussion on how finding shared identity builds empathy and respect.
Emotion Ambassadors
Students watch Sir Ken Robinson’s TED Talk “Do Schools Kill Creativity?” and step into the role of Emotion Ambassadors — brainstorming, prioritizing, and electing peers to lead initiatives that bring creativity and emotional intelligence to the wider school community.
Let the Hot Air Out of Bullies
Students will write a bullying problem on an inflated balloon, brainstorm solutions, and release the balloon when the class agrees on a good solution — symbolically "deflating the bully." Through this activity, students practice empathy and critical thinking to develop strategies for standing up for themselves and others.
Keep ‘Em Afloat
To introduce the concept of doing a good job by yourself and in a team, and to have participants explore ways they can be helpful to each other and their communities.
Greeting Cards
Students will explore different types of greeting cards and then design and write their own to build a class card collection, practicing empathy by thinking about how to acknowledge and respond to others' experiences through words and art.
Good Gossip
Students mingle around the room and repeatedly "partner up" with whoever is nearest, each time sharing a positive memory about a third group member — focusing on moments when that person showed good values or was an ally — then debrief together about what the stories revealed about the community.
Developing Empathy
Students complete an "Are You Empathetic?" self-check and discuss empathetic listening behaviors as a class, then pair up with character cards to role-play sharing a situation while their partner practices empathetic listening — maintaining eye contact, not interrupting, and asking follow-up questions — before switching roles and debriefing with specific feedback.
Cultural Norms
Students have quick conversations with multiple partners while secretly tallying dots on each other's sheets every time their partner exhibits a specific assigned behavior (like making eye contact or saying "like") — then, after the reveal that each dot represents "breaking" someone's cultural norm, they discuss what it felt like and write a private reflection on how to honor others' norms going forward.
Cliques in Schools
Students brainstorm and map clique nicknames at their school, discuss what distinguishes cliques from friendship groups, complete a Clique Survey reflecting on their own social circle, then practice reaching across group lines through a chosen activity — writing an anonymous letter to someone in another clique, becoming pen pals with a randomly drawn classmate, or contributing to an anonymous issue box.
Art and Community Activism
Students explore the concepts of community, activism, and art through discussion and creative collaboration, discovering how art can be a tool for change.
Sleeping Dragons
Students practice empathy by guiding a blindfolded peer through a “cave” of obstacles using only one direction each, learning to see from another’s perspective.
What is Happy?
Students reflect on what happiness means to them individually and collectively, then collaborate to create a shared classroom vision of happiness.
How We View Others
Using IMAGINIFF game cards, students select which of six descriptors best fits each important person in their life (a parent, coach, friend, etc.) and write it down — including at least one card about themselves — then share their descriptions and discuss whether they tend to view the people in their lives through a positive or negative lens.